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Messages - GaryDave

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How do I???? / It's been years, what's new!?
« on: May 08, 2018, 05:17:48 pm »
Hey, I was an early adopter of tablet pro when I first bought my Surface Pro 4, it wasn't doing quite what I wanted and so I ended up going the route of plugging in a Wacom Intuos tablet, and disregarding the touch-screen/stylus stuff.

But now I'd like to see what's changed, but I thought I'd come here and ask first.

I'm a 3d artist, and spend most of my time sculpting (in 3dCoat, not Zbrush), I'm very tempted to purchase the wacom bamboo ink pen, but I have read many things about microsoft not letting you re-map the 2 side buttons, which is insanity if you ask me.

Even without the bamboo ink however, the lack of a proper right click, or middle click on the default stylus simply makes it impossible to sculpt.

Can Tablet Pro be of use now? I've seen videos with re-mapping the stylus buttons, though it looked to still be in development, how has this progressed?

Can I have a proper right-click on the stylus I got with my SP4? (by which I mean, none of that hold side button and tap nonsense)

Do hold-buttons work on the tabletpro UI now? ie, holding "space" to pan, and have it stop panning when you release your finger?

I would just install it again and try some things out, but I'd purchased Tablet Pro back in the day, and can't for the life of me find a license or any form of email aside from registering here on the forums (back in 2015!)

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How do I???? / Re: How do I set up the onscreen buttons?
« on: December 16, 2015, 12:38:05 pm »
I do agree though, enabling the "docking" mode should definitely override any move functionality.

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How do I???? / Re: How do I set up the onscreen buttons?
« on: December 12, 2015, 03:50:47 pm »
I think you're thinking of the "menu" button that sits in the top left? The actual "mover" is the little black bit in the middle (between the menu and the minimise buttons). At-least, according to what the button description tells me. So, you can remove the middle bit, without touching the menu and minimise buttons either side.

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How do I???? / Re: How do I set up the onscreen buttons?
« on: December 11, 2015, 08:44:02 pm »
Andy, pretty sure that already exists too. Go to the layout editor and select your artpad (or whatever you're using), then just select the top-middle black area of your menu (in that preview mode). I think it's even called something like a "mover", then with it selected see the options at the top of the window and look for "remove".

Just tested it out, and it works, my docked artpad now cannot be moved.

5
I'd say to keep it minimal, because chances are most if not all artists are going to make their own changes, or would prefer to start from scratch.

I can't remember the name of it now... but there was one artpad program out there that relied on users diving into notepad and making changes to lines of "code" in order to build up different menus. That's completely ass-backward. The focus should be entirely on the ease of creating menus, rather than providing people with the perfect button arrangements for every piece of software they're likely to use. As we all know, every artist works differently anyway, so let them create their own stuff with as little hassle as possible.

What's that saying again? "you can lead a bull to water but you can't make it drink". Seems pretty on point.

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Feature Requests / Layout editor.
« on: December 10, 2015, 03:15:03 pm »
I think I read somewhere that you're already working on a new layout editor but I thought I'd put down a little wish-list or issues I'm having with the current design.

The first thing that is worth a mention, is the lack of context when creating art docks. I realise what I'm about to suggest would be a massive over-haul and I'm not expecting it in the slightest, but it would be amazingly handy if you could sort of "overlay" the layout editor on-top of whatever you already had open on your desktop. That way you can configure/create buttons and menus in exactly the correct place, ensuring that they aren't going to get in the way of existing UI in the software you're creating these menus for.

I do remember an old (at-least I think it was old) video of yours where you'd setup something for gaming? Like you had WASD over on the left and the mouse clicks on the right. So I know we can create and place buttons all over the screen, but obviously if you're doing it "blind" then it's going to take a lot of tweaking.

Seeecondly, the snapping when moving/scaling the buttons. It's a nightmare, the grid spacing seems so small that having snapping on at all is almost redundant. I'm constantly giving up trying to drag/drop and just resorting to numeric values. I wonder if you could do it in a way to that the buttons have "auto-padding" and the grid spacing is made much larger. Meaning you could just snap one button right next to another, but they wouldn't be "joined" because of the padding. Does this make sense or am I just rambling?

I suppose you could also achieve this by not allowing people to make strange sized buttons. Instead give them some grid overlay where the smallest can be something like 25*25, so all buttons created have to conform to that grid. You could still obviously have big chunky buttons or really thin/tall/wide/whatever ones, but they would always follow the grid. (like placing items in most games that have inventory systems with slots!)

I won't ramble on any more, I look forward to any updates, and good luck with it all.

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How do I???? / Re: How do I set up the onscreen buttons?
« on: December 10, 2015, 09:17:39 am »
Andy, I think I've solved the issue of Ctrl, Alt and Shift acting as toggles! Not sure why Justice hasn't mentioned it yet (unless he's doing this via email)

But, if you load up your settings page (not the layout editor) and go to the artist pad area there is actually a simple checkbox for "Disable toggle ctrl,shift,alt". Seems to work fine for me.

Now, I still haven't worked out how to modify/remove the background that the buttons sit on. Justice, any insights to this? Can it even be done yet?

Edit
Ah I see you've stated that a lot of the modes don't have a modifiable background. Which ones do? I can understand the logic behind putting these buttons in a container, for moving/minimising. But not being able to modify it (or it modifying itself based on the buttons you're adding) is a pretty major bummer. Is this something you'll be working on in the future do you think?

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How do I???? / Re: How do I set up the onscreen buttons?
« on: December 08, 2015, 03:41:07 pm »
Little bit of a follow up question after some more tinkering.

When editing a layout, we can only modify the presets, is that correct?

I can't seem to find a way to modify or even remove the black background that the buttons sit on. This becomes a problem pretty swiftly when doing any editing outside of just changing what the buttons do. Am I missing something here?

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How do I???? / Re: How do I set up the onscreen buttons?
« on: December 08, 2015, 08:09:47 am »
I might be able to help a little with this as it sounds like you have the same issues I did.

Editing/creating a layout is pretty unresponsive for me too, had to just keep finding that sweet spot or entering numeric values over on the left.

As for loading a .ini, I assume you're  trying to load an artpad of sorts? From what I can tell you can really only alter the defaults that are in that dropdown list (Float, Artist pad , Artist pad - medium, etc). So when you go to Settings > Artist Pad Mode there's a "Layout of artist pad" with a drop down menu, change it to whatever you'd modified. (Default, Medium, Small)

Of course, if you didn't modify any of the Artist Pad layouts, then I'm not actually too sure! I wouldn't mind getting a brief explanation of what's happening behind the scenes here because from a users perspective it seems rather unintuitive.

On the topic of reducing the size of the layouts background, I'm actually on this issue at the moment, but I believe the problem is the layout you're editing is a "docked" one that basically takes up a whole column of your screen. My next test when I get some time will be to alter one of the artist pad presets that appears to be floating in the preview.

Oh, and for things like holding Alt, Ctrl, yeah I noticed that too. It would work sort of fine with "Space"... bit of a delay compared to an actual keyboard, but it worked as intended in that I'd hold down space to pan around, and release it to turn back to my previous tool. But for some reason Alt required a toggle press, maybe such settings can be changed in the layout editor, I haven't had too much of a chance to get into it again today.

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Bugs / Re: the ini files dont load...what am i doing wrong?
« on: December 07, 2015, 07:35:40 pm »
Apologies for double post, I've made a little head-way. In the "Art Pad" panel of the settings window, I noticed the Layout dropdown menu was set to Medium, I assumed this was icon size, but when I set it to default my custom "ArtPad.ini" layout magically loaded into place. So I've somehow managed to overwrite the default I guess.

Still very confused by all of this, but that's a little progression at-least.

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Bugs / Re: the ini files dont load...what am i doing wrong?
« on: December 07, 2015, 07:16:33 pm »
I think I have a similar issue, running a surface pro 4, just installed tabletpro2000beta42 and bought the whatever it was from the store page (which seemed to point me toward an older version of the installer for some reason? "tabletpcmouse1965")

I have an art pad ready made and saved out as a .ini file, I can preview it in the layout editor and it's the correct one, but I cannot for the life of me actually load it. I've gone to "Layout" and I see my .ini file there, but if I select it I'm still left with the default artpad buttons.

I don't really understand a lot of this, I'm not interested in the track-pad emulation stuff at all, I just like the look of your art-dock thing. I've fiddled with "full-screen" and other stuff but I'm still left with the default artpad docked to the left. Any ideas?

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